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الاثنين، 15 ديسمبر 2014

Assassin's Creed IV: Black Flag

Assassin's Creed IV: Black Flag

From Wikipedia, the free encyclopedia
Assassin's Creed IV: Black Flag
Assassin's Creed IV - Black Flag cover.jpg
Developer(s) Ubisoft Montreal
Publisher(s) Ubisoft
Director(s) Ashraf Ismail[1]
Jean Guesdon[2]
Producer(s) Sylvain Trottier[2]
Writer(s) Darby McDevitt[1]
(head writer and story)
Corey May
(story)
Composer(s) Brian Tyler[3]
Sarah Schachner[4]
Omar Fadel[5]
Freedom Cry:
Olivier Derivière[6]
Series Assassin's Creed
Engine AnvilNext[7]
Platform(s) Microsoft Windows[8]
PlayStation 3
PlayStation 4[9]
Wii U
Xbox 360
Xbox One[10]
Release date(s)
Genre(s) Action-adventure, stealth
Mode(s) Single-player, multiplayer[15]
Distribution Optical disc, download
Assassin's Creed IV: Black Flag is a 2013 historical fiction action-adventure open world stealth video game developed by Ubisoft Montreal and published by Ubisoft. It is the sixth major installment in the Assassin's Creed series, a sequel to 2012's Assassin's Creed III '​s modern story and a prequel to its historical storyline. The game was first released on the Playstation 3 and Xbox 360 in October 2013 and was later made available on the Nintendo Wii U, Playstation 4, Microsoft Windows and Xbox One in November 2013.
The story is set in the early 18th century Caribbean during the Golden Age of Piracy, and follows notorious pirate Edward Kenway, grandfather of Assassin's Creed III protagonist Ratonhnhaké:ton, who stumbles upon the conflict waged by the Assassins and Templars. Unlike previous games, gameplay elements focus more on ship-based exploration in the open world map, while also retaining the series' third-person land-based exploration, melee combat, and stealth system. Multiplayer also returns, albeit with only land-based modes and settings.
Assassin's Creed IV: Black Flag received positive reviews, with critics praising the open world gameplay, side-quests, graphics and naval combat. The modern day story received a mixed response, while criticism also fell on aspects of the historical story missions which were considered repetitive. The game received several awards and nominations, including winning the Spike VGX 2013 award for Best Action Adventure Game. The game was followed by Assassin's Creed Unity and Assassin's Creed Rogue, set during the French Revolution and Seven Years' War, respectively, with both released in November 2014.

 

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