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الاثنين، 15 ديسمبر 2014

Dying Light survival game delayed until 2015

Dying Light

 

Dying Light is an upcoming action-adventure survival horror video game developed by Polish video game developer Techland and published by Warner Bros. Interactive Entertainment
It is set to be released on Microsoft Windows, PlayStation 4, and Xbox One platforms on January 27, 2015 in North America, and in Europe on January 30, 2015

Story

Players will assume the role of Kyle Crane, an undercover operative sent to infiltrate the quarantine zone in the fictional city of Harran, and watch as the rules that govern our civilization crumble to dust

Gameplay

Dying Light is a zombie apocalypse-themed game set in an open world similar to South American (Brazilian for instance) slums and cities.[3] Players traverse an expansive urban environment overrun by a vicious outbreak, scavenging the world for supplies and crafting weapons to defend against the growing infected population with a heavy focus on freerunning mechanics.[4] Players also can customize the four characters in the game.
The game is mostly melee-based with the majority of fighting using melee weapons. There are more than 100 weapons that can be used and more when players begin crafting new weapons.[5]
Dying Light contains a dynamic day and night cycle. During the day, the player has to go out and scavenge for supplies to send back to the safe zones. They can also set up traps, save random survivors, and make their way to airdrops. The infected are slow, apathetic, and easily visible, allowing the player to simply make their way past them, but their danger grows in numbers.[6]
When the sun goes down in Dying Light, the infected transform into something much more dangerous. Without daylight, the senses of the infected become more acute and accurate. They gain the ability to sprint after the player and have increased damage, as well as the ability to jump and climb buildings like the player. In order for the player to avoid contact, they need to use their Night Sense to locate zombies in the dark to stay out of their way. If spotted and trying to escape their pursuers, the player can use distractions and traps to lower their numbers. Players can use sound to lure the zombies.[7]
On October 1, 2014, Techland announced that there will be over 50 hours of gameplay in the full version of game including all downloadable content.[8]

Multiplayer

Online multiplayer has been announced for up to 4 players in the co-op mode.[9] It has also been confirmed that the game will offer asymmetrical multiplayer. There will be a pre-order exclusive game mode known as "Be the Zombie" that will allow the player to play as a zombie and join other players' worlds.[10] At EGX 2014, lead game designer Maciej Binkowski, revealed that there will be challenges throughout the world for players to engage in for experience. Two challenges were showcased with one being a fight to kill as many zombies as possible and the other being a race to an airdrop.

 

 


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